Earliest Testable / Workable / Loveable Product


Validate your Product as you Build It

With that big Product Vision in your head, you can get the feeling that you have nothing until you have everything - so there is a long path before you get there. And then - the hesitation comes to you head: is it something people will fancy? But worry not, there are a number of ways in which you can test your ideas even at early stages to check their feasibility, optimise them and ultimately: strategise the development of Product or feature.

The topics we will tackle during this session regard some practical approaches and practices you can use whenever you work with either Product or feature ideas that Users would love.

  • Thinking post-MVP - the multifarious nature of viability and why we need a shift
  • Main risks to consider when planning a feature or Product
  • The importance of The Right Team
  • Why is it crucial to have a Product Mission & Vision
  • How to check the coherence of your Ideas
  • Small steps to prepare for a giant leap - how to validate your ideas at early stages
  • The value of strategising the development
  • Learning from Users and Progressive Enhancement

Please note that this workshop will be hands-on. Please feel free to suggest your use cases and challenges - it might get selected.



Dominik Oslizlo

Dominik is a UX Designer, who enjoys working with Digital Product ideas to build up their Value, and does it by listening not only to Users, but also Business and Technology. He loves working closely with the Client in the atmosphere of openness and mutual understanding. He focuses on ideation and then forging a reasonable plan for solutions that people would love to use and that would maximise the Business value of the Product at the same time.


Piotr Sliwa

Piotr is a User Experience Designer with a real appreciation for form and function. His education in sociology and a passion for design led him to a career in User Experience. With over 15 years of experience in different design & new media related roles, now specialising in research, scoping users' needs and behaviour, information architecture (IA), user journeys, wire-framing, interactive prototypes, testing, and creating UX strategy. Understanding users and business objectives makes me confident in that I can face most complex project challenges.

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